Critical Hit: Josh Gilmore Levels Up to Commercial Pilot! Roll initiative for applause, because Josh Gilmore just completed the ultimate boss battle, the commercial checkride, and scored a Nat 20. Our line-tech extraordinaries (keeper of the ramp, vanquisher of belly grime, and occasional caster of the Golf Cart Donut spell) proved he’s not just a pretty face sprinting across the flight line, he’s a bona fide Commercial Aviator.
Here’s the part the whole party already knows: Josh is the teammate you always want in your adventuring group, steady hands, quiet leadership, and clutch saves when the quest gets weird. He’s the first to pick up a side quest, the last to leave the dungeon, and the one who keeps morale high with equal parts humility and humor. That same character showed up in the cockpit: ACS maneuvers like well-timed spell slots, communication that would make any tower bard sing, and professionalism that rolls a reliable 20 every time.
By day, Josh is the Ranger of Refuel and Paladin of Pavement, herding arrivals, dispatching departures, and keeping the realm (ahem, ramp) lawful and orderly. When the quest marker lit up, he swapped chocks for checklists and crushed the commercial, chandelles, lazy eights, and a power-off 180 right on the treasure tile. Consider this an official multi-class: Line Tech ➜ Commercial Pilot. Same hustle, new proficiency bonus.
A huge well played to his party wizard, CFI Greg Anthenien, for masterfully DM’ing the campaign and guiding our hero through every trap, trial, and turbulence hex.
Raise your d20s (and maybe a donut) for Josh. He’s proof that when you prep like a pro, keep your party tight, and stay humble, you level up, and make the whole guild better while you do it. Onward to the next quest!